Android Port Release & Version 1.05


Labyrinth of Legendary Loot is now available on Android!

Google Play Store Link

Version 1.05

  • Fixed anvil crash when activated after being damaged.
  • Fixed colossus helm crash when hitting cauldrons.
  • Fixed crash when resetting to default options while in game.
  • Fixed ability mouseover description appearing on button press.
  • Full mouse support! The game can now be played entirely with a mouse!
    • Mouse targeting and casting. 
    • Right-click to cancel casting.
    • Basic directional mouse movement.
    • Clicking on the hero does a wait action.
  • Item changes:
    • Monk attack damage decreased.

Files

LabyrinthOfLegendaryLoot-win-1.05.zip 48 MB
Nov 20, 2020
LabyrinthOfLegendaryLoot-1.05.love 45 MB
Nov 20, 2020

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Comments

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(+1)

still nothing, not even a respond about not respawning enemies after clearing a room....

has anyone cleared Master yet?

(+1)(-1)

Enemies respawn over time because otherwise people can just wait for their mana and cooldowns every time they clear the room.

Master isn't meant to be finished in a few tries even with perfect play. You need some measure of luck and find certain overpowered combinations.

(+1)

Just like how in the final stage, kiting is required, kiting is a must for Master, the inability to kite backwards due to monster re-spawning in a previously cleared room prevents kiting. there is only so much klting in a single room before you get cornered.

I can't even save explosive/acid/fire barrels to use to kite backwards. Everyone is already waiting for their mana and cooldown after clearing a room before proceeding to another room, I even wait for mana and cooldown if i run into monsters in the corridors leading to a new area.

(+1)(-1)

another reason to why i can't even save the health shrine to use when i need it more is because i can't backtrack to the previously cleared room due to enemies re-spawning.